Donkey Kong Country 3 - Dixie Kong's Double Trouble!

The Third and Final Chapter!

Donkey Kong Country 3: Dixie Kong's Double Trouble was released in 1996 as the direct sequel to Donkey Kong Country 2: Diddy's Kong Quest. The plot centers around Dixie Kong and her cousin, Kiddy Kong, in their attempts to save the captured Donkey Kong and Diddy Kong from the series' antagonist King K. Rool. The game is set in the "Northern Kremisphere", a fictionalized version of northern Europe and Canada. Dixie Kong's Double Trouble! utilises the same Silicon Graphics technology from its predecessors, which features the use of pre-rendered 3D imagery.

World Map

Players control Dixie Kong and her baby cousin, Kiddy Kong, through 8 worlds which comprise a total of 48 levels. Many of the gameplay elements from previous games in the series mark a return in this game, such as barrels, bonus levels which reward the player with special "bonus coins", DK coins, animal helpers and a multiplayer mode. Both of the two playable Kongs have unique abilities, such as Dixie's ability to slow her descent by spinning her ponytail, and Kiddy's ability to bounce across open water. The Kongs may also pick each other up to throw each other around levels; the impact of the other player-character can reveal cracked floors, hidden switches or secret areas. At any time, the player can switch Kongs during a level. The game overworld is also more complex, allowing players to explore between each area instead of forcing them along a linear path.


Ellie

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